Showing posts with label platform. Show all posts
Showing posts with label platform. Show all posts

Sunday, April 6, 2014

Google to Launch Android TV with Exciting Features

The latest announcement from Technology major Google has revealed that the company is planning to launch Android TV. The project will offer an entertainment interface and not a computing platform. Google informed that the Android TV will make it easier for users to find what they are looking for whereas Google TV aimed to change the way people tried to watch TV and content.

Android TV will be based on platforms that will depend on simple TV apps and scrolling cards that show off apps, movies, games, TV, etc. The unique features involved in the Android TV include simple D-Pad on the remote controls, which will allow the user to scroll through the content containing the curated suggestions.

The remote control also contain ‘enter’, ‘home’ and ‘back’ keys with up/down/left/right options for navigation purposes. The company reported to have game controllers similar to Amazon's newly unveiled Kindle Fire TV in its future applications.

The newly developed Android TVs will support voice search and voice notifications like the Kindle Fire TV. “It's all about finding and enjoying content with the least amount of friction and will be cinematic, fun, fluid, and fast”, said Google.

The Android TV will lack some of the unnecessary applications like touch screen support, which narrows the focus. Among other achievements of Google includes the development of Chromecast HDMI dongle.


Source:

newstonight.co.za

Monday, March 10, 2014

Games with Gold 'fundamentally different to PS Plus', says Xbox exec

Microsoft says service will become 'truer to what consumers expect'

A key Xbox executive has moved to outline the "fundamental" differences between Microsoft's Games with Gold service and Sony's PlayStation Plus offering.
Speaking during a Q&A session following his SXSW panel over the weekend, Microsoft Studios corporate vice president Phil Spencer addressed criticism that Games with Gold titles tend to be much older than PlayStation Plus games.
"One of our issues with Games with Gold - not 'issues,' but differences between the other system we get compared to, is the fact that with Games with Gold, you get to keep that game, regardless of whether you continue to subscribe," he said, according to Polygon.
"And the business around Games with Gold, for us, is just fundamentally different from some of the other programs that are out there, which does put a different financial picture on a - you're going to go buy a game that's brand new, the cost of putting that in, just to be kind of blunt about it."
However, Spencer did say he has been working with the Games with Gold team in a bid to improve the service.
"I have been sitting down, monthly now, with that team - some of the earlier months were already programmed - and playing a more active role in picking franchises that show up in Games with Gold, and I think you'll see at least something that feels, at least, more true to what I think Games with Gold should look like with the constraints that are there.
"For us, in the long run, as an industry, giving away content like that is just ... I think there's some steps and some evolution of what Games with Gold or any of the other systems will go through to their full potential. You have things out there that are kind of bigger subscription services, where I get access to a lot of content. Games with Gold is kind of this step in the middle of, 'I get games, and how do I feel about those games.'"
Announced at E3 2013, Games with Gold gives XBLG subscribers two free games to keep each month, with a new title made available on the 1st and 16th of each month.
While it was originally announced as a limited time campaign, Microsoft said last October that Games with Gold would be an "ongoing benefit"with no end date planned.
In November, the platform holder also revealed plans to launch Games with Gold on Xbox One in 2014.

Sunday, March 9, 2014

WhatsApp Now Facebook?

In late February Facebook paid $19 billion to acquire the start-up company WhatsApp, just five years after its initial launch in 2009. WhatsApp is a full, cross-platform mobile-messaging phone service. It works by using a phone’s contacts folder as its “prebuilt social network” and now allows users from different manufacturers to exchange messages. Users login with their own phone number and real name.
WhatsApp focuses on its utility, simplicity, and quality of service. Their personal brand is to private maintain and keep a history of current relationships and chats, not hooking up with someone. Using real names allows friends to find one another. It also builds the business because of the network that is developed: the more people who join, the more likely it is that users will draw in others.
Facebook’s newly purchased company is highly successful. Typically, in excess of 18 billion messages are sent through its network, and this amount is increasing exponentially. From December 2013 to January 2014, there was an additional surge of two billion messages. Moreover, some messages go to multiple recipients, potentially doubling the amount sent. The number of active monthly users of WhatsApp totals now approximately 450 million and another million are added each month, which is what made the company so attractive to Facebook.
WhatsApp is a global company. Initially it was free and business was brisk – 10,000 downloads a day. Price containment was part of the initial design. In developing countries texting prices can be very high. The company added picture messaging, and moved to a one-time download fee. Currently, they have an annual subscription cost after the first year of use: $1.00 … or £1.00 … or €1.00. And, they offer advantages over older messaging services, such as Skype and AOL’s AIM.
The company was created by Jan Koum, 38, who came from modest beginnings. He didn’t even have a computer until he was 19, but he did have an abacus. His family didn’t have money to frequently call family back home to Ukraine, where they had emigrated from when Koum was 16. Thus, it makes sense that Koum would found an organization based on phone-based communications. And, that built into the system is privacy in the form of encryption between the client and the server. All chat histories are stored on the phone, not the server.
Both Koum and his cofounder Brian Acton, 42, worked at Yahoo! since the late 1990s before launching their own business. When Koum began WhatsApp, he set up three rules: First, there would be no advertising. This concurred with his Soviet upbringing. Second, citizens’ privacy would not be at risk. And, third, the user experience would be accessible and reliable. The three rules are set as a company mantra: No ads, no games, and no gimmicks. For this reason, privacy groups have now raised concerns about Facebook’s purchase of WhatsApp.
Before the acquisition by Facebook, Koum and Acton expressed their own concern about working in a large company and spoke about the importance of maintaining their three rules, as a promise to their users. Privacy advocates have taken this to heart: two groups recently filed a complaint with the FTC (Federal Trade Commission) to block Facebook’s purchase. They want to know how Facebook will use the data. The allegation is that the purchase may be “an unfair and deceptive trade practice” because of WhatsApp’s promise to its users that it not collect data for advertising purposes.
The charge is that Facebook will break that promise because its record indicates that it regularly integrates data from companies it acquires. Facebook CEO Mark Zuckerberg says that, following the acquisition, nothing will change for WhatsApp users and that the business will continue to operate separately. Facebook claims that its sole intent is to allow more connectivity and to deliver core Internet services more affordably and efficiently.
Facebook has questions to answer in its acquisition of WhatsApp. A lot of users may be shaking their heads at the possible discord between WhatsApp’s three promises of “no ads, no games, no gimmicks” and Facebook’s history including prior lawsuits due to their profiting from user’s information. Users may now well be asking Facebook, “WhatsApp?”
By Fern Remedi-Brown

News Source: guardianlv.com

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